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There have been issues with the latest Enterprise-B download, I fixed these and updated all files: missing specular texture – I rebuild the engineering texture from scratch, cause I lost all PSDs texture error in the illummap – I corrected … Continue reading
Clap your hands everyone, the Enterprise B is finally up. Load it, render it and share your images. Note: Unfortunatly I forgot to put the textures for the saucer registries into the tex-archive. The bad thing is that I lost … Continue reading
After I watched Start Trek – Generations about two months ago, I was totally up to model the Enterprise B. So now here it is: Some stats: nealy 600,000 polygons, two 6144×6144 textures sets, one 4096×4096 texture set, one 2048×2048 … Continue reading